‘Elite Collection’ and ‘Elite Collection HD’ iOS Apps Dated and Priced

“A Dozen Games For A Dollar”

Date: October 2011

Elite Systems, the long established UK based developer and electronic publisher of games for portable, mobile and other devices has confirmed the release date (weekend of 28th Oct) and 7-day-only promotional launch pricing (0.69/Euro0.79/$0.99) for its forthcoming Elite Collection and Elite Collection HD iOS Apps. Speaking about the Apps, Elite MD Steve Wilcox said, We have ambitious goals for Elite Collection... ...to offer access - via mobile and wireless devices - to many of the thousands of fantastic 8-bit home computer games created since 1982... and ...to restore some order to the market for 8-bit home computer games and to enable other developers and publishers to offer access to their games by licencing our Elite Collection technology for a modest one off fee. This initial release contains 12 near-100% original 8-bit home computer games, including but not limited to: Elite Collection Vol. #1 - included, - featuring ALTERNATE REALITY: THE CITY and also including, - Black Magic - Alternate Reality: The Dungeon Elite Collection Vol. #2 - included, - featuring URIDIUM and also including, - Buggy Boy (a.k.a. Speed Buggy) - First Samurai Elite Collection Vol. #3 - included, - featuring BUNDESLIGA MANAGER and also including, - Denaris - Enforcer It also contains an in-App shop and the next five volumes (Vol. #4 to Vol. #8 - priced at 0.69/0.79/US$0.99), each volume containing between 1 and 3 near-100% original 8-bit home computer games. Vol. #1 to #8 of the App is a work-in-progress. Were committed to improving and further developing the App in the weeks and months ahead and to adding to the in-App shop further volumes and games such as, we hope: Audiogenic Software Vol. #1 - featuring EMLYN HUGHES INTERNATIONAL SOCCER Freefall Games Vol. #1 - featuring ARCHON II: ADEPT Geoff Crammond Vol. #1 - featuring STUNT CAR RACER Ozark Softscape Vol. #1 - featuring M.U.L.E. At launch, the games available for purchase from the in-App Shop will number around a dozen but that number is expected to rise to more than 100 over time. We also anticipate adding Game Centre, iCade and other support over time but initially our highest priority will be signing the very best 8-bit home computer games that the 1980s and early 90s had to offer. Wilcox also confirmed that Elite had settled upon: - adding four volumes (each volume containing between 1 and 6 near-100% original 8-bit home computer games) to the in-App shop every other month, and - releasing a small number of near-100% original 8-bit home computer games each month as stand-alone Apps, (as well as making them available as in-App purchases). App Store links: Elite Collection: Regular price (1.99/2.39/US$2.99) http://itunes.apple.com/us/app/elite-collection/id452690300?ls=1&mt=8 Elite Collection HD: Regular price (2.99/3.99/US$4.99) http://itunes.apple.com/us/app/elite-collection-hd/id473762945?ls=1&mt=8 Alternate Reality: The City (0.69/0.79/US$0.99) Release date (weekend of 28th Oct) Alternate Reality: The City HD (0.69/0.79/US$0.99) Release date (weekend of 28th Oct) Uridium (0.69/0.79/US$0.99) Release date (weekend of 28th Oct) Uridium HD (0.69/0.79/US$0.99) Release date (weekend of 28th Oct) Bundeliga Manager DE (0.69/0.79/US$0.99) Release date (weekend of 28th Oct) Bundesliga Manger DE HD (0.69/0.79/US$0.99) Release date (weekend of 28th Oct) Teaser Video: http://www.youtube.com/watch?v=2OVzy_WxB8M For further information please contact: Steve Wilcox, Elite Tel. + 44 (0) 154 326 8826 Mail paperboy@elite-systems.co.uk Web www.elite-systems.co.uk Other bundled games: - Battleships a.k.a. Battleship (the naval strategy game, published by Elite in 1987 and by Epyx in 1988) - Frank Brunos Boxing (a variation on Nintendos Punch Out, published by Elite in 1985) - Batty (a variation on Taitos Arkanoid, published by Elite in 1987) About the Elite Collection: the launch of the Elite Collection iOS Apps has been made possible as a result of recent advances in Elites proprietary technology. Elites proprietary technology, is called a facilitator - since it doesnt incorporate, reference or in any other way rely upon third-party property, including but not limited to third-party trademark, copyright, patent, trade-dress or good will - yet it makes it possible for games originally devised for one platform to be played on another with the minimum of costly and time consuming porting, or other forms of re-engineering *: some games require iOS device support for OpenGL ES 2.0 About Elite: Elite Systems Ltd was incorporated in England in 1984 and is one of Europes most long established developers and publishers of entertainment software. ... a previous iteration of Elites technology, was behind the successful launch of some 150 ZX Spectrum games as iOS Apps. A unique feature of the Apps is Elites much-vaunted iDaptive Controls (i.e. user-definable, game-specific joystick, keypad & canvass controls), an instructional video for which can be found by Googling Tiny URL 22qh8hl and here: http://tinyurl.com/22qh8hl Other features of all of the Apps include: - auto save on exiting any game - portrait and landscape play / display modes - authentic sound




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